Systems
Mechanics should interact. Economy, movement, resources, risk, and progression become more interesting when they influence one another.
Independent Game Studio
We forge systems-driven worlds where choices matter, stories emerge, and every mechanic has a purpose.
Forged under the sign of IXI.
Who We Are
Ash & Anvil is an independent game studio focused on creating systems-driven worlds where decisions have consequences.
We build games around simulation, strategy, exploration, and emergent stories — worlds shaped not only by scripted events, but by the interaction of people, resources, environments, and the choices made by the player.
From focused experimental projects to ambitious long-term worlds, our goal is the same: to create games with depth, identity, and systems worth understanding.
Every world begins as an idea. Then we forge it.
Our Games
Different scales, different worlds, one design philosophy: meaningful systems that give the player room to understand, adapt, and shape what happens next.
Breed, grow, improve, and compete with dinosaurs in a progression-driven game built around genetics, traits, and long-term collection.
Build a frontier settlement, secure its perimeter, and decide how far your people should risk going beyond the safety of the palisade.
A long-form nation-building simulation about settlements, people, logistics, seasons, growth, and the systems that bind a living world together.
What We Build
Mechanics should interact. Economy, movement, resources, risk, and progression become more interesting when they influence one another.
Places should feel coherent, persistent, and worth understanding — whether the world is a compact frontier or an entire developing nation.
Player decisions should matter. Good choices create opportunities; bad ones should create problems that become stories of their own.
Explore released projects and the worlds currently taking shape.